At the table¶
How Minion! behaves during play, in the order a fight runs into it:
- The Minion trait: what takes a minion down.
- Overkill: what a big hit does to the minions around its target.
- Shared turns and bands: how a horde fits into the tracker.
- What happens when: unusual situations, one line each.
All of it needs Midi-QOL, because Minion! works from the damage Midi-QOL calculates. Players attack as usual, with no extra button.