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Turns

A band takes one place in the initiative order, and the turn moves through its members by itself.

How the turn moves

  1. The tracker stops on the band's first member.
  2. When the GM passes the turn, Minion! moves it through every other member of the band in a row. Each member gets its own start and end of turn.
  3. After the last member, the turn stops on the next creature in the order.

Previous turn goes back to the band's first member.

If the tracker is set to skip defeated combatants, Minion! skips them as well.

What to expect

  • While the turn moves through a band, the reaction marker of the other members stays visible.
  • Each member's start-of-turn effects trigger as the turn reaches it.
  • Previous turn skips start and end of turn effects.

If the turn can't move through every member, the GM gets a notification, and the console has the details.

Order in the tracker

Every client rebuilds the turn order after each change to the groups, so everyone sees the same order.