FAQ¶
Do I need the Flee, Mortals! module?¶
No. If it's installed, Minion! recognizes its minions automatically. You can mark any other actor as a minion.
Does it work without Midi-QOL?¶
No. Minion! works from the damage Midi-QOL calculates.
Which Foundry versions does it support?¶
Foundry 13 and 14. See Compatibility for the other requirements.
Do my players have to do anything?¶
Only reload after an update. They attack as usual, and a player gets the overkill dialog when their character's attack earns one.
Can a monster or an NPC cause overkill?¶
No. Only weapon attacks by player characters cause overkill. The Minion trait applies to attacks from anyone.
Does overkill work with spells?¶
No, only with weapon attacks.
Why does the GM see a waiting window?¶
A player is deciding on an overkill. The GM can wait, decide for them or cancel it. If the player isn't connected, the GM gets the dialog directly.
Can I put creatures that aren't minions in a band?¶
No. Bands are for minions only.
Why won't it group my minions?¶
A minion needs a challenge rating to join a band, and automatic groups stop as soon as anyone in the combat rolls initiative. See Setting up bands.
Can I change the maximum band size?¶
Yes, for each challenge rating, in the band size table. It changes the balance of your encounters.
Can I make bands any size I want?¶
Not yet. See the roadmap.
Which languages does it support?¶
English and Italian. Foundry shows each user the language they picked.
Where do I report a bug or suggest a feature?¶
On GitHub or Discord. See Reporting a bug.